Saturday, January 22, 2011

USB King - Website

Over the weekend I have been approached by a guy named Gavin Williams, he asked me if I would him a website for his upcoming company called USB Kings, that sells Custom USB Sticks and Devices. I quickly agreed and have dicussed a price of £50 for the design of the website. I have drawn up a design plan of the main template, and will draw up more designs once the main brief has been sent to me. I will upload a scan of the design when I have the chance, so you can see the development stages of the website, that I am designing.
 

* * *

Over the last couple of hours, I have built up the template the website, you can view the template just below. I did this by using my knowledge in HTML and CSS, to create the main styling and sizing of the images.



As you can see I have gone with the colour theme of the logo, but at the same time tried to keep a professional air about the whole concept. Below are some screenshots of the HTML and CSS code I used to create the website as it currently stands.

This CSS stylesheet styles the site, and organises it, in order to make it run and look correct to the end user.


The HTML is the glue that holds the site together, and it is used along CSS to build and render the website to the end user.








Wednesday, January 19, 2011

3D Lighting

In class today we covered lighting within a 3D environment. It was a rather simplistic lesson and I think I easily grasped the concept of creating a 3D lighting feel to the over setting of space. I took a few render to show my overall outcome, I am happy that I have grasped the concept of 3D lighting within a target view mode.

 The above reminds a little of liughting petruding under or when a door is opened. It fade a little along the dark line which I thought gave it a interesting effect, this concept was creating by making use of the multiplyer, and titling the lighting so it was a littl angled to create the cropped effect. 

This particular lighting required that I make use of the fallof hotspot modfiers in the 3D environment this allowed me to create a beam of light with a feather concept around the radius of the beam making it look a little like a torch light.

Following Week:  

During todays demonstration we had a look at volumetric lighting.  We created a small corridor using our skills with 3DS Max, and deleting a few polygons from a rectangle. I created a light out of a cone to give the effect of a lamp shade and applied a directional lighting to it, from there I used the skills I learnt last week to hotspot and falloff some of the like and added a tiny bit of multiplying in order to enchance the ambience, I then added a volume to my light via the atmosphere effect, and then cloned each light in order to create a corridor of lights, below is the outcome.