In todays lesson we covered texture mapping, this helped and showed me the net mapping of how a texture is put together, it also explained why I often view textures that are netted out like boxes, which has proved most useful within texturing of models. Because of this I was able to easily model and texture my specified model with a skin I made in photoshop.
This was the outcome of the texture, that I applied to the house model, I think it came out better than when you apply textures directly to the house.
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