![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdZ6zXlQ7xMwp3kws7Dz6eQUo-B4nkad-CZgun1l9DOZcT14lF8cMka65QUmqKrEi2Fvrq4sX8L5JooFw_FC8QK9wdr9YUkauEebRcsi8KYn2klqPlcnE7gSU0RXRE8Vq0jfgoBhroDMe-/s320/comp.png)
I wanted something that looked good on box art, that could be applied in numerous locations, and the inspriation from our products allowed us this. I could place any format under Chronicles of Saltaire Header, just as Uncharted has, to represent any sequel of the game of the same element.
Joey also noted how well it would look on box art, a simple design always help to sell a product, with a catching but simple, not to overfaced, can help promote our product successfully in the long run.
The Production
The development of the logo was a simple and not to dudious process, with a few years of Photoshop behind me, I was comfortable in setting up my environment. Taking inspiriation from the likes of Prince of Persia logo, I decided adding a simple line along the bottom, and giving it a large stroke, wasn't beneficial. Like the Prince of Persia logo, I wanted to have the effect of sand, well, in our case, liquid, relating to the Wine. I applied a smuge effect tot he line, to give it the effect of liquid, duplicating it, and bringing it together, with a small opacity to create a better effect of overlapping, flowing liquid.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdZ6zXlQ7xMwp3kws7Dz6eQUo-B4nkad-CZgun1l9DOZcT14lF8cMka65QUmqKrEi2Fvrq4sX8L5JooFw_FC8QK9wdr9YUkauEebRcsi8KYn2klqPlcnE7gSU0RXRE8Vq0jfgoBhroDMe-/s320/comp.png)
As you can see the game logos here are generally very basic and simple, with a general style applied to there text. This the sort of standard I was aiming for, not because it is simple overall as a design, but because the simplicity in itself allows us to apply the image to a numner of other products, therefore increasing portability.
I wanted something that looked good on box art, that could be applied in numerous locations, and the inspriation from our products allowed us this. I could place any format under Chronicles of Saltaire Header, just as Uncharted has, to represent any sequel of the game of the same element.
Joey also noted how well it would look on box art, a simple design always help to sell a product, with a catching but simple, not to overfaced, can help promote our product successfully in the long run.
The Production
The development of the logo was a simple and not to dudious process, with a few years of Photoshop behind me, I was comfortable in setting up my environment. Taking inspiriation from the likes of Prince of Persia logo, I decided adding a simple line along the bottom, and giving it a large stroke, wasn't beneficial. Like the Prince of Persia logo, I wanted to have the effect of sand, well, in our case, liquid, relating to the Wine. I applied a smuge effect tot he line, to give it the effect of liquid, duplicating it, and bringing it together, with a small opacity to create a better effect of overlapping, flowing liquid.
Example of the Prince of Persia Logo |